#include<mjl.h>
//主函数
void main()
{
	char* hero = mjl_getMainHero();
	if (!mjl_isFlagGet("fu_mo_jian_mission_start", false))
	{
		mjl_say(hero, "还是先去见师傅再来玩吧。");
	}
	else
	{
		mjl_loadMap("map/sqg_zhu_lin_shan_dao/0.map");
		mjl_setPos(hero, "enter_bcd");
		mjl_turn(hero, TURN_LEFT);
		mjl_runMapScript();
	}
}
